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MOWU III Lite
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README1.TXT
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1999-10-01
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This is the "lite" version of MOWU III. Only difference from the full
version: doesn't allow conversion of worlds to playable format.
Version: 3.01
Changes from previous version:
- Removal of several small bugs, e.g. initial hole location created by
pressing F2 was to upper left of caret in Version 3.0
- More descriptive names for built-in sceneries and sounds.
Installation:
Run MSETUP.EXE. The setup file lets you choose the program group
and install directory; default program group is same as ScaryFish III.
Run MOWU3.EXE to start the program.
16-bit or higher color is strongly recommended if you paste bitmaps
from the Clipboard into the program's graphic editor. In 256 color
mode you're less likely to see what the graphic will look like in the
game. If you run in 256-color mode and paste a bitmap with a different
palette than the game's, the resulting image colors might look like
trash! However, if you use a paint program with the game's 256-color
palette and copy a bitmap from that program, pasting into the MOWU,
the colors should convert perfectly.
Terrain sets don't always update automatically in the terrain set
view. When editing an outside world area, you can always view the
correct terrain set by entering a terrain with <Enter> or the right
mouse button (when right mouse button is configured for that action).
Better yet, select World->Terrain Data->Terrain Sets and pick the
proper terrain set for the area. If it doesn't update immediately
on the screen, uncheck View->Terrain Set and check it back to redraw,
or drag another window over the terrain set.
If you're testing a hole or rapid detail area and it's not using the
correct terrain set, select World->Terrain Data->Terrain Sets and
choose the proper terrain set.
PMP Software is not liable for anything that happens under any
circumstances using this program subject to license.txt in
ScaryFish III. This program and data files
are copyrighted; distribution is prohibited. However, your worlds
can contain instances and modifications of the game's base terrains
and terrain graphics.
Problem reports should be sent to pmpsoft@compuserve.com.
Visit the World Builder's Corner on the PMP Software webpages:
http://ourworld.compuserve.com/homepages/PMPSoft/worldb.htm
More documentation in MOWU3HLP.TXT.